Have you... ever tried to get a large group of people to agree on something? It's nearly impossible.

I know it can be difficult sometimes. But i don't think it's anywhere close to impossible.

[[]Th[]]at would seem to indicate that those forks are competing within the same niche and ought to be unified.

Not at all true, it's often fun to run many mods at once. In fact, people make modpacks to make doing exactly that much easier.

That kind of unification of competition within a niche is exactly the type of thing that i was supporting in my original message.

[…]different people want different sets of features at different times and in different contexts, so [modding APIs] make this easy to achieve.

But modding APIs aren't the only way to allow that; having in-game settings available for changing small things and forks available for changing large things are another way. Modding APIs also bring downsides by being a complex subsystem of the project for the maintainers to deal with, taking away time that could be used to solve other problems in the software, and (in my experience) they often lead to fracturing of a community and too many options to choose from.

i feel like bees apioid beeoid. also, apioforms.

Foul! No non-sequiteurs!

all reasonable discussion ended when bmh posted a link to a completely unrelated legal document about the law regarding forks in response to a valid point that a lot of forks would be an overwhelming choice to the user too

Did you read the document? This is the second time that i have asked this.