munvoseli

asdf

— munvoseli

joined
ago

recent posts

munvoseli #3578

slipping

munvoseli #3577

the earth spins faster on friday

munvoseli #3576

https://www.youtube.com/watch?v=hTC8TvIzWcA

munvoseli #3554

i will try that

munvoseli #3551

i couldn't see all of what you wrote, but there are times that the motivations-against-doing do leave, and i really enjoy those times

i guess i should make more time for connection with emotions and fulfillment

munvoseli #3549

i'm going to eat a lot of goldfish crackers

munvoseli #3548

my motivation in life is broken

munvoseli #3547

I want to create something that other people will like.

The spirit wants me to create something that will indirectly cause people to feel fulfillment.

A webcomic or game is a way to escape. They could make people feel happy, but are likely not to cause fulfillment, unless they deal with deep personal issues, and then they might be less fun. Celeste is fun tho.

The programming language may cause people to feel fulfillment, as a result of being able to create. It is the fulfillment that Love2D or Scratch deal with, but I can't do it, despite what the spirit says. There's just not enough time, and, even if I do have time, I waste it trying to run from my emotions and the state of the world.

I can't keep blaming this on my mom's voice. Every time I'm creating something instead of doing work, she'll be all like "you should be doing work instead of creating that thing." I can't do anything with that voice, so it's a spiral of avoiding thought. It's a spiral of avoiding thought with being trans, with paranoia, anxiety, hhhhhhhh

it doesn't help that i'm in college and most of my classes are just computation

like, seriously, i've got one actually challenging class and the rest are hard just because i'm too stuck in avoidance of thoughts to do the homework even though it wouldn't take that long

munvoseli #3511

!!!

munvoseli #3426

sinthorion, most likely

munvoseli #3415

seeb

munvoseli #3267

ur lovely peoples too kit

munvoseli #3232

hi

munvoseli #3197

so, like, integers modulo 31?

munvoseli #3194

fun!

munvoseli #3193

burning a fuse up here alone

munvoseli #2993

ubq323

munvoseli #2992

darn it

munvoseli #2991

ubq323

munvoseli (edited ) #2755

hey kit, fun fact: i now know 2 he/they kits

(if you are still he/they)

(and you are not the same kit)

munvoseli #2753

i'm gonna wash the turtle

gotta remove the stone

munvoseli #2746

c:

munvoseli #2737

nature bee

munvoseli #2736

a very strange enchanted bee

they say bee wandered very far

very far, over land and sea

a little shy, and sad of eyes

but very wise was bee

munvoseli #2715

cellula more like cellular automaton

got 'em

(i also do not know what cellula is)

munvoseli #2678

looking at it, i don't think that the code in the image compiles

the first block is a function signature, and i haven't yet implemented function signatures, and the second one might set a variable to itself, but i haven't implemented setting variables to variables

munvoseli #2674

the script is something yeeted together by myself because i was using opengl and didn't want to figure out font rendering. various parts of a glyph each correspond to one or more bits, and each glyph corresponds to 7 bits.

i think, that from most significant bit to least significant,

[1 bit for no middle triangle] [1 bit for middle triangle] [1 bit for x-flip] [2 bits in top shape] [2 bits in bottom shape]

i still haven't learned what each character looks like, which makes attempting to program in it difficult. i might make it simpler (4 bits per character or smth)

i don't think it would hurt to make my implementation public, but it is far from finished and, after i posted this, i may have broken the only things that were working

i don't really have other informations

munvoseli #2671

i want to get rid of the tables for the semantic arguments thing